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Author Topic: LoadLibrary failed with error 126  (Read 13107 times)
Scott P.
Posts: 2


« on: March 20, 2020, 10:35:36 pm »

Within the last couple weeks, we've had some machines at one site no longer being able to launch the GDC (ver 3.10.25) due to this error suddenly popping up. Win10 machines managed by the local customer. Has anyone else seen this error? Research indicates that it is typically related to a graphics card driver. We are not aware of any driver updates performed by the customer.
Reuben B.
Four Js
Posts: 1116


« Reply #1 on: March 24, 2020, 12:27:14 am »

I have not seen that error but my instinct would be to find out the .dll that could not be loaded, see #2 here https://stackoverflow.com/a/14362289

Product Consultant (Asia Pacific)
Developer Relations Manager (Worldwide)
Author of https://4js.com/ask-reuben
Contributor to https://github.com/FourjsGenero
Scott P.
Posts: 2


« Reply #2 on: March 24, 2020, 12:32:05 am »

Thanks for the response Reuben. We discovered today that disabling the default Intel display adapter in Device manager fixed the issue. Something got updated when they updated to Windows 10 v1909.
Reuben B.
Four Js
Posts: 1116


« Reply #3 on: March 24, 2020, 12:56:04 am »

If you are able to gather any details, please pass onto your support contact so that it can be entered into our knowledge base.

Thanks,

Reuben

Product Consultant (Asia Pacific)
Developer Relations Manager (Worldwide)
Author of https://4js.com/ask-reuben
Contributor to https://github.com/FourjsGenero
Lionel F.
Four Js
Posts: 83


« Reply #4 on: March 24, 2020, 09:34:28 am »

Hi,

Since (from what I read) it looks related to the graphic card and potentially to QT/OpenGL, perhaps an idea could be to test this environment variable (on the GDC client side) which forces the software rendering :
QT_QUICK_BACKEND=software

Not sure it will help but it can deserve to be tested.

Best Regards,
Lionel
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