Title: context menu localization Post by: Alessandro (Efisio) R. on December 22, 2014, 05:05:25 pm Hi,
I am looking for a way to localize the context menu entries on desktop windows, because I have already translated warnings and messages in the FGLDIR/msg and I didn't found anything about context menu translation on the manuals. Thanks, Alessandro. Title: Re: context menu localization Post by: Lionel F. on January 23, 2015, 02:43:08 pm Hi Alessandro,
Did you already try this ? : https://4js.com/online_documentation/fjs-fgl-manual-html/index.html#c_fgl_localized_strings_004.html You can have a reference to your localize string identifier directly in the .4ad . Here is an example of structure: <ActionDefault name="editcopy" text="Copy" image="copy"comment="Copy" acceleratorName="Control-C" contextMenu="yes"> <LStr text="Text.Copy"></LStr> </ActionDefault> And then in your .str file (that is afterwards compiled in .42s): "Text.Copier"="My translation" Now, the "copy" command of your context menu should be replaced by "My translation" Best regards, Lionel Title: Re: context menu localization Post by: Lionel F. on January 23, 2015, 04:01:51 pm And then in your .str file (that is afterwards compiled in .42s): "Text.Copier"="My translation" Sorry, you must read : "Text.Copy"="My translation" It has to be the same entry as the Lstr text attribute of the .4ad file Best regards, Lionel |