Title: Feature request, check a function exists at runtime. Post by: David H. on February 10, 2011, 05:05:07 pm Using fgl_call() it is possible to call a function which does not exist causing a runtime error. I'd like to be able to write something like:-
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It would also be nice if a documented function could be made available to call a function passing the function name as a string which can then vary at runtime, i.e:- fgl_calls("myfunc") I can do this currently but only by using an undocumented function... |